Force
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Fill any two of force, mass, and acceleration (0 means unknown) using F = m a.
Page updated 2026-09-04.
Force
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Mass
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Acceleration
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With mass 10 and acceleration 2 (and force left at 0 to mark it unknown), the calculator solves F = 20 -- Newton's second law, F = m x a, applied to find force from the other two known values.
Like the speed/distance/time calculator, this same formula rearranges depending on which variable is left at zero: force = mass x acceleration, mass = force / acceleration, or acceleration = force / mass -- the underlying relationship between the three variables never changes, only which one you're solving for.
10 x 2 = 20 in standard SI units means 20 newtons of force -- a newton is itself defined as the force needed to accelerate 1 kilogram at 1 meter per second squared, which is exactly why this formula and these specific units fit together so cleanly.
SI-style units: newtons, kilograms, m/s^2. 0 marks the unknown. Using kilograms for mass, meters per second squared for acceleration, and newtons for force keeps the formula in its simplest form with no extra conversion factor needed -- mixing in non-SI units (like pounds for mass or a different acceleration unit) would require an additional conversion constant that this calculator doesn't apply automatically.
This is Newton's second law in its most basic form, which assumes a single, constant net force acting on a single object with unchanging mass -- more complex scenarios (multiple forces acting at different angles, changing mass like a rocket burning fuel) would need a more elaborate analysis beyond this simple three-variable relationship.
As with the speed/distance/time tool, exactly two of the three fields need real, nonzero values for the calculator to solve for the third -- leaving more than one field at zero means there isn't enough information to find a unique answer.
For calculating the kinetic energy that results from an object's mass and velocity (a related but distinct physics quantity from force), the Kinetic & Potential Energy Calculator is the next related calculation.
For the equivalent solve-for-the-unknown structure applied to motion instead of force, the Speed, Distance & Time Calculator uses the same approach.
Using Newton's second law: Force = mass x acceleration = 10 x 2 = 20 newtons, given standard SI units for mass (kg) and acceleration (m/s²).
SI-style units: newtons, kilograms, m/s^2. 0 marks the unknown. A newton is defined specifically as the force needed to accelerate 1 kg at 1 m/s², so F = m x a works cleanly with no extra conversion factor only when mass and acceleration are already in those specific SI units. Other unit systems would need an additional constant applied.
Enter the other two known values and leave the field you want solved for at 0 -- mass = force / acceleration, or acceleration = force / mass, following the same rearranged relationship.
No. This models a single net force on an object with constant mass. Multiple forces acting at different angles, or a changing mass (like a rocket burning fuel), would require a more elaborate analysis beyond this simple three-variable relationship.
SI-style units: newtons, kilograms, m/s^2. 0 marks the unknown. The calculator needs exactly two known nonzero values to solve for the third -- with only one known value, there isn't enough information to uniquely determine the other two.
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